Programming portals for my DOOM-style FPS

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obsolete C programmer copies valve (15 years too late)

PATREON: https://www.patreon.com/jdah
TWITTER: https://twitter.com/jdah__

C LIVE RELOADING: https://github.com/jdah/reloadhost
EXAMPLE SOFTWARE RENDERER: https://github.com/jdah/doomenstein-3d

GITHUB: https://github.com/jdah
EDITOR: NeoVim
CONFIGS: https://github.com/jdah/dotfiles
THEME: gruvbox

RESOURCES:
* Portals in OpenGL: https://github.com/ThomasRinsma/opengl-game-test
* @SebastianLague ‘s video on portals (in Unity): https://www.youtube.com/watch?v=cWpFZbjtSQg
* DOOM Game Engine Black Book: https://fabiensanglard.net/gebbdoom/
* DOOM source code: https://github.com/id-Software/DOOM
* The DOOM wiki: https://doomwiki.org/

0:00 Intro
0:15 Software Renderer
6:40 “Real” 3D
15:00 Extras
16:30 Outro & Thanks

source

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